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Micro - the Digital System Simulator
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Devlog
New Vector Screen
August 13, 2023
by
Lince
Little bit of an update, to introduce a component I've been dreaming of since last update: the Vector Screen. It can be used to display vector graphics with lines you can specify the position, width a...
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New face for Micro
May 18, 2023
by
Lince
Bad news first: I am without a computer to work on Micro. The already sporadic updates are going to become even more rare, unfortunately. I gathered together everything I could do and had already done...
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Quick Update
March 02, 2023
by
Lince
I'm gonna start using this devlog more often to talk about my progress on Micro Here's what new about version 1.1.1: > Logic chips now display their symbol and name on the casing; > Added Seven Segmen...
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Micro is back!
February 20, 2023
by
Lince
It's been more than a year since I last worked on this project, but now I'm back with a bunch of news. Micro now has a Rom Reader chip, along with a GUI for editing roms, which are files that contains...
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We're finally here
March 19, 2021
by
Lince
The new Micro is here, now powered by Godot. If you don't know, Micro is a Digital System Simulator that was first built in the Unity Engine, but due to limitations from its creator (me) is now ported...
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